Wednesday, November 4, 2015

Halloween Party 2015 Review

Hello penguins! Today I will review the latest Halloween Party! This party will be judged in categories such as art, roleplaying functionability, story, and stuff like that.

Let's start with the art.
     The art is very wonderful at this party, to say the least. Lots of decorations were reused from previous years, but there was also lots of new stuff. Some rooms also got slight updates like the Beach got the Robomaker3K and the Plaza moved the manhole cover for the 3rd time in a row. Some rooms were also decorated when they haven't been before. The Puffle Park was decorated for the first time at this party. The Beacon was decorated again after being left undecorated since 2012. The Arcade decorations also return from the 2012 Halloween Party.
     There is a small list of things that annoy me, though. In the Lighthouse, by the door, the Jack-O-Lantern's shadow covers up the doormat. The pumpkins at the pizza parlor were layered wrong in the SWF's and ended up going behind the counter instead of on top of it. I also feel that the SoundScreen in the Nightclub could have been placed in a better place. This party's decorations were good. They get a 8.3 out of 10.

Next we have music.
     The music was really nice, with some really old tracks returning and a few new tracks appearing at the Town Center, Plaza, and Pizza Parlor. I think the old tracks are good, especially the one at the Snow Forts. I think the new tracks are great too, but it does get annoying very fast due to how repetitive it is. The music at this party gets a 7.6 out of 10.

Now we have roleplaying.
     This party had lots to do with roleplaying, mainly in the Lighthouse, Snow Forts, Forest, and Cove. In the Lighthouse you could watch a movie or sell food and drinks at the concession stand. At the Snow Forts you could Trick-or-Treat or hand out candy. It appears everyone liked howling like werewolves at the Forest, and me and my friends had fun telling spooky stories around the campfire at the Cove. At the cove you can also fish for squid, which is also a bonus.
This party also released a brand new transformation, robots. Many penguins had fun invading the Lighthouse as robots, just as I did on a few occasions.


The robots were very fun and I hope they return again eventually. The roleplaying category rightfully earned itself a 9.6 out of 10.

Next up we have functionability. This year's party also had lots of functionability. The Iceberg, once again, was turned into a Jack-o-Lantern if you used your jackhammer in the correct places. (full credit for the following video to TheCPTour, you can visit them on Youtube by clicking here or visiting bit.ly/thecptour online.)


     At the Dock, you could also adopt Ghost Puffles. I got one named Avira (meaning Spirit in Aramaic) last year, but I think it's a good idea to release it for everyone who didn't get one last year. (The following video was made by CM Dude. Check him out on Twitter at twitter.com/realcmdude.
     Possibly my favorite feature from this year's Halloween Party is the set of tables in the arcade. In case you didn't notice, the tables are made out of Tube Transports. (These also appeared in the Arcade during the Puffle Party 2011 and 2012.) If you wear food aprons such as the Baker's Apron, Coffee Apron, or Popcorn Server's outfit, you can dance by one of the tables and food will come out.


This is wonderful. The functionality for this party gets a 10 out of 10. I wouldn't change a thing in that department.

Now we have story.
     This story was great. On October 1st, the 10th Anniversary Party started, which included guide robots resembling the mascots in the major rooms, telling visitors about the decorations for that party. During the last week of the Anniversary, the robots started malfunctioning. The dialogue was messed up. When the Halloween Party started, the robots started going crazy, scaring penguins and messing stuff up. Every day for about 9 days, we had to find something that scares the character looking like the robot, scare the robot with that item, and play the pipe game to deactivate the robots. On the last day of the quest, we discover what was messing up the robot's coding; Herbert Percival Bear, Esquire. It turns out that Herbert messed with the robots to scare penguins into hiding, so he could take over the island once again. That is, until he builds a robot that's smarter than him. The robot traps Herbert, so we must defeat the Herbot and capture Herbert and Klutzy. Once we defeat the Herbot, Herbert and Klutzy break out of their cage and run away, leaving speculation for what happens next in the ongoing Herbert plot.
    This story is absolutely wonderful. I think it tops the story from the last 2 Halloween parties and beats all the Halloween Parties from 2010 and onwards. The team worked realy hard to make this story really shine, and their hard work paid off. There is a few problems with it. For example, why did we only deactivate one a day instead of all of them on one day? Why didn't Gary fix the robots when he saw they were malfunctioning during the Anniversary?
It is also annoying how the item you are looking for glows bright green. Not helping the entertainment value is the part where it tells you exactly where you need to go. Other than that, this story is pretty good. Story gets a solid 8.5 out of 10.

  FINAL SCORE
So if I add up all of the points and divide by 5 to get the final score.
This party gets, Drumroll please.....
8.8 out of 10! This party is absolutely wonderful, and I can't wait to see what the team releases next year!

So what do you think of the Halloween Party? Tell us in the comments below or on Twitter by tweeting us @CPSecretsofCP on Twitter. What score would you give this party? Goodbye!

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